Class AutoPool
Automatically releases an object after the specified amount of time has surpassed.
Inheritance
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
AutoPool
Implements
Inherited Members
Namespace: QFSW.MOP2
Assembly: QFSW.MOP2.dll
Syntax
[DisallowMultipleComponent]
public class AutoPool : PoolableMonoBehaviour, IPoolable