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    Class AutoPool

    Automatically releases an object after the specified amount of time has surpassed.

    Inheritance
    Object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    PoolableMonoBehaviour
    AutoPool
    Implements
    IPoolable
    Inherited Members
    PoolableMonoBehaviour.PoolReady
    PoolableMonoBehaviour.IPoolable.InitializeTemplate(ObjectPool)
    PoolableMonoBehaviour.Release()
    Namespace: QFSW.MOP2
    Assembly: QFSW.MOP2.dll
    Syntax
    [DisallowMultipleComponent]
    public class AutoPool : PoolableMonoBehaviour, IPoolable

    Implements

    IPoolable
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